ZASADY KONKURSU


Contest rules for High Schools students: „DESIGN a GAME” Within the project: „Festival of Art and Independent Games LAG”, Co-funded by the Creative Europe Programme of the European Union

The Regulations define the conditions of accession to the contest for high school students “Design a game”
 §1

The organizers of the contest are:

  1. University of Silesia in Cieszyn (Poland)
  2. University of Ostrava, Faculty of Arts (Czech Republic)
  3. University of SS. Cyril and Methodius in Trnava, Faculty of Mass Media Communication of UCM (Slovakia)
§2
  1. The competition is organized within the Creative Europe Programme of the European Union.
  2. There will be four editions of the competition in years:
  • 2015/2016
  • 2016/2017
  • 2017/2018
  • 2018/2019
  1. In each edition, the theme of the competition will be different and will be announced on the website: www.lagvestival.us.edu.pl before each edition.

 

§3
  1. The Contest is open to every secondary school student from Poland, the Czech Republic and Slovakia.
  2. Participation in the competition is voluntary
  3. All information related to the organization of the Contest (including the date and place of the Contest) will be posted on the website: www.lagfestival.us.edu.pl
  4. Entrants are required to fully familiarize themselves with the Rules and information on the website www.lagfestival.us.edu.pl and to agree to them without reservation prior to registering for and taking part in the Competition.
§4
  1. The aim of the competition is to popularize knowledge about the independent games art and to encourage young people from the Czech Republic, Poland and Slovakia to do creational activities associated with video games.
    The competition is an opportunity to present individual and collective projects, to establish and allow young people to build international creative teams. Also to enable the development of future career and career prospects of the participants.
  2. Participation in the competition allows to:
  • Checking abilities in designing video games.
  • Taking healthy competition among students
  • Contacting with academic staff who deal with education and may prepare to work with the creative industry.
  • Making the right decision to choose appropriate courses where one will be able to develop his/ her skills and interests.
  • Contacting with experts of the video game industry in Poland, the Czech Republic and Slovakia.
  • Participation in the LAG Game Jam after receiving certain amount of points in the competition.
§5
  1. All the high school students can participate, individually or collectively, in the competition
  2. Groups (in reference to point 1) cannot be more than 5 members.
  3. In the admission process, each person entering this competition, can issue only one project.
  4. There are technical requirements (resolution of the final work must be minimum of 210 mm to 297 mm, 150 dpi in the jpg or png form).
  5. In the application, there must be hold a short text (maximum 50 words), which will be the description of the work. It should be approximation of the project and there should be added information if there are used any image.
  6. Work must be consistent with the assumptions available on the website www.lagfestival.us.edu.pl
  7. The work can be made in any chosen method in any 3D or 2D program. The project could not be previously published.
  8. It is prohibited to use models created previously, purchased online, downloaded from the Internet, from libraries of models.
  9. The participant declares that he/she is the author of sent graphics and is entitled to share the copyright to it. The falsity of this statement leads to the loss of the right to participate in the Competition and receiving any prize.
  10. Authors joining the competition acknowledge and agree to use their works and their personal data by the sponsors and organizers to carry out the project and its promotion. (E.g. The page sponsors, leaflets, advertising pages etc.), in accordance with the Act dated. 29.08.1997, Personal Data Protection Acts
  11. The organizer reserves the right to publish the work of the author. The Faculty of Arts has the right to disqualify any participant and remove the work from the gallery if there is any suspicion on plagiarism or breaking the rules. The organizer has the right to share personal data for purposes of publication
  12. The presented work should be new. It is prohibited to present the work which took part in other competitions before. It is forbidden to change, or to use the work of other authors.
  13. It is prohibited to use the designs, logos, videos, games, or other audio-visual forms that are protected by copyright.
  14. The winners of the competition, at the request of the organizers are obligated to send a short note about themselves and a photo that can be used during the presentation of the results.
  15. The organizers reserve the right to remove participant’s work from the competition if the work breaks the rules of the competition or if it contains as follows: profane, vulgar, sexual, supporting violence, discrimination contents or other contents against the Polish law.
  16. The organizers reserve the right to change the rules of the competition. If it happens, the organizers are obligated to inform about it in the newly created forum on the website www.lagfestival.us.edu.pl
  17. Submission to this competition is synonymous with acceptance of these rules.
§6
  1. The competition will be entirely online. The process of submitting the work and its assessment will be carried out via a website www.lagfestival.us.edu.pl
  2. The competition takes place in three stages spread over time. Each edition will contain a different theme.
  • Stage I
    The general concept of a game or the general concept of the advertising campaign of which the theme is the labyrinth
  • Stage II
    Design selected items in accordance with guidelines. The guidelines will be insert on the website www.lagfestival.us.edu.pl, two weeks before.
  • Stage III
    Preparing a prototype of a game.
§7
  1. Scoring / ASSESSMENT PANEL
    The competition is maximum of 42 points, 14 for each stage.
    Each of the seven members of the jury will have dispose of 2 points for every project at every stage.
  2. Participation in the first stage is required for accession to the next stage of the competition.
  3. The total score of the three stages counts. Nobody will be eliminated in the following stage.
  4. Total number of points will create a ranking list of participants.
  5. The jury will be composed of 7 people, including 3 from Poland, 2 from Czech Republic, 2 from Slovakia.
§8
  1. The winning projects will be presented in Cieszyn during LAG Festival.
  2. The creators of the highest rated projects will have opportunity to participate in LAG Game Jam, with students from the University of Silesia, University of Ostrava, University of SS. Cyril and Methodius in Trnava.
  3. There are prizes for the creators of the three highest-rated projects.
    Prizes of more than 760 PLN gross are subject to taxation in accordance with the tax act
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